Projects

A collection of my public projects and coursework.

  • Sep 2025

    Interactive web app for immersive binaural audio playback. Features real-time Direction of Arrival (DOA) and audio tag visualization, dynamic mapping of audio tags to sound effects. Built with Python, Bottle, and Waitress WSGI.

  • Fall 2024

    Designed and developed a fast-paced platformer in Unity, aiming to create an "addictive" bite-sized game that trains reaction time and route-planning skills. Implemented responsive movement physics and iterated level design to tune challenge and difficulty progression.

  • Mar 2025

    Analyzed and predicted donation behavior for a non-profit organization. Explored patterns in donor contributions and built predictive models to forecast donor retention using Python and scikit-learn.